1. Load Splat

Splats: -

2. Downsample

After opacity: -
Points used: -

3. Generate Mesh

Vertices: -
Triangles: -

4. Preview

5. Export

1. Load Mesh

Original Vertices: -
Original Triangles: -
File Size: -

2. Patch Tool

Click/drag to paint quads onto the mesh. Patches face the camera.

3. Simplify

4. Preview

5. Export

Reduction: -
Drop a splat or mesh file to begin.